WORK EXPERIENCE
2024-Present
Ubisoft Annecy [Lead Level Artist]
Games: Star Wars outlaws: Wild card (associate lead) & Unannounced project (lead).
2020 - 2024
Ubisoft Bordeaux [Level artist/ Environement Artist]
Games: Assassin's Creed Vahalla: Warth of the Druids, Assassin's Creed Mirage & Assassin's Creed Shadows: Claws of Awaji on PS5/PS4
Mission: Level building, debug, optimization, Modeling
2018 - 2020
Ubisoft Annecy [Level artist/ Environment artist]
Games: The Division 2 and Xdefiant for PS4/ Xbox 360
Mission: Modeling, level building, debug, optimization
2017 - 2018
Ubisoft Paris [Level artist/ Props artist]
Games: The Crew 2 for PS4/ Xbox 360
Mission: Modeling, level building, debug, optimization, retake
2015-2017
Ubisoft Paris [Level artist/ Props artist]
Games: Ghost Recon Wildlands and Watch Dogs 2 (one month) for PS4/ Xbox 360
Mission: Props modeling, construction pipeline of animated props, debug, level building
2014 Jun-Sept (internship)
Kylotonn Games [Level artist/Props artist]
Games: Motorcycle Club and WRC5 for PS4/ Xbox 360
Mission: Props modeling, optimization, debug, level building
EDUCATION
2012-2015 SUPINFOGAME: Master degree in Game art and Management
2010-2012 Mont Houy University: Master degree in Art Teaching
2007-2010 Lille3 University: Bachelor degree in Arts, Communication and Culture
2006-2007 Henri Martin High School: High School diploma in sciences
I work on :
Assassin's Creed MIRAGE (All Prologue)
Assassin's Creed Valhalla Warth of the Druids
I work on :
The Division 2
I have worked on :
Ghost Recon Wildlands
Watch Dogs 2
The Crew 2
I have worked on :
Motorcycle Club
WRC 5